Shukankor

Huge Aberration, chaotic evil (CR 9)

Armor Class 17 natural armor

Hit Points 115 (11d12+44)🎲

Speed 50 ft.


STR

22 (+6)

DEX

12 (+1)

CON

18 (+4)

INT

8 (-1)

WIS

12 (+1)

CHR

6 (-2)


Skills athletics 10, perception 9

Senses darkvision 120 ft., passive Perception 19

Languages Deep Speech

Challenge Rating 9

Actions

Multiattack.

The shukankor makes three attacks: one with its beak and two with its claws.

Beak.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) piercing damage.

Claws.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Duplicating Terror (1/Day).

The shukankor magically duplicates itself, creating four replicas. Each replica uses the statistics of an axe beak, except it also has the shukankor’s Many Eyes and Self-made Pack traits. The shukankor can communicate telepathically with a replica as long as they are within 120 feet of each other. The replicas act as allies of the shukankor and obey its telepathic commands. The replicas remain until killed or dismissed by the shukankor as a bonus action. Slain or dismissed replicas melt into a foul-smelling puddle of green goo. A replica that survives for 24 hours breaks its telepathic link with the shukankor, becoming a free-thinking creature, and grows into a full shukankor after 1 month.


sizeHuge

typeAberration

group

alignmentchaotic evil

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception9

damage_vulnerabilities

damage_resistancesbludgeoning, piercing, and slashing from nonmagical attacks

damage_immunitiespoison

condition_immunitiespoisoned

cr9

reactionsname: Sacrifice Replica,desc: When a creature the shukankor can see targets it with an attack, the shukankor forces a replica within 5 feet of it to jump in the way. The chosen replica becomes the target of the attack instead.

legendary_desc

legendary_actions

special_abilitiesname: Many Eyes,desc: The shukankor has advantage on Wisdom (Perception) checks that rely on sight and on saving throws against being blinded.,name: Self-made Pack,desc: The shukankor has advantage on attack rolls against a creature if at least one of its duplicates is within 5 feet of the creature and the duplicate isn’t incapacitated.

spell_list

page_no326

document__license_urlhttp://open5e.com/legal

document__slugtob2

document__titleTome of Beasts 2

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

Find the complete stats on: Open5e

Tome of Beasts 2, page no. 326
Other formats: JSON

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