Truant Devourer

Medium Undead, any alignment (as its creator deity) (CR 9)

Armor Class 16

Hit Points 156 (24d8+48)🎲

Speed 40 ft.


STR

12 (+1)

DEX

17 (+3)

CON

14 (+2)

INT

16 (+3)

WIS

18 (+4)

CHR

13 (+1)


Skills perception 4

Senses darkvision 90', passive Perception 18

Languages Common + up to three other languages

Challenge Rating 9

Actions

Multiattack.

Three Devourer’s Cleaver or Necrotic Bolt attacks. It can replace one attack with Life Drain attack.

Devourer’s Cleaver.

Melee Weapon Attack: +7 to hit, 5 ft., one target, 10 (2d6+3) slashing damage + 9 (2d8) necrotic.

Life Drain.

Melee Spell Attack: +8 to hit, 5 ft., one creature,. 17 (3d8+4) necrotic. Target's hp max is reduced by amount equal to damage taken (DC 16 Con negates hp max). Reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0.

Necrotic Bolt.

Ranged Spell Attack: +8 to hit, 120 ft., one target, 17 (3d8+4) necrotic.

Invisibility.

Magically turns invisible (with items worn/carried) until it attacks uses Grasping Claws or concentration ends (as a spell).

Grasping Claws (Recharge 5–6).

Calls dozens of ghostly skeletal claws to erupt from a point on the ground it can see within 60' of it. All within 15 ft. of that point: 31 (7d8) necrotic and restrained 1 min (DC 16 Dex half damage not restrained). Restrained creature can re-save at end of each of its turns success ends effect on itself.


sizeMedium

typeUndead

group

alignmentany alignment (as its creator deity)

strength_save

dexterity_save

constitution_save

intelligence_save

wisdom_save

charisma_save

perception4

damage_vulnerabilities

damage_resistancesnonmagic B/P/S attacks

damage_immunities

condition_immunitiescharmed, exhaustion, frightened, paralyzed, poisoned

cr9

reactions

legendary_desc

legendary_actions

special_abilitiesname: Heretic Sense,desc: Can pinpoint location of heretics of its faith within 60' of it and can sense their general direction within 1 mile of it.,name: Magic Resistance,desc: Advantage: spell/magic effect saves.,name: Turn Resistance,desc: Advantage: saves vs. turn undead effects.,name: Undead Nature,desc: Doesn't require air food drink or sleep.

spell_list

page_no378

document__license_urlhttp://open5e.com/legal

document__slugtob3

document__titleTome of Beasts 3

document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-2-for-5th-edition/

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Tome of Beasts 3, page no. 378
Other formats: JSON

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