Wolf Spirit Swarm
Large Undead (Swarm), neutral evil (CR 6)Armor Class 16 natural armor
Hit Points 97 (15d10+15)
Speed 50 ft., fly 50 ft., hover true ft.
14 (+2)
16 (+3)
12 (+1)
4 (-3)
10 (+0)
12 (+1)
Skills perception 3, stealth 6
Senses darkvision 120 ft., passive Perception 13
Languages understands Common
Challenge Rating 6
Actions
Multiattack.
A wolf spirit swarm uses icy doom, if it's available, and makes 3 bite attacks.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage plus 3 (1d6) cold damage. The target is also knocked prone if the attack scored a critical hit.
Icy Doom (Recharge 5-6).
All creatures within 5 feet of the wolf spirit swarm take 22 (4d10) cold damage, or half damage with a successful DC 14 Constitution saving throw. Those that fail the saving throw also gain one level of exhaustion and become frightened until the start of the swarm's next turn.
Chilling Howl.
As a bonus action on its first turn of combat, the wolf spirit swarm howls, emitting an unnatural and eerie cacophony that chills the blood. All creatures within 300 feet that hear the howl must make a successful DC 12 Charisma saving throw or be frightened until the start of the swarm's next turn.
sizeLarge
typeUndead
group
alignmentneutral evil
strength_save5
dexterity_save6
constitution_save
intelligence_save
wisdom_save
charisma_save
perception3
damage_vulnerabilities
damage_resistancesnecrotic; bludgeoning, piercing, slashing
damage_immunitiescold
condition_immunitiesexhaustion, frightened, paralyzed, petrified, poisoned
cr6
reactions
legendary_desc
legendary_actions
special_abilitiesname: Speed Over Snow,desc: A swarm of wolf spirits is not affected by difficult terrain caused by snowy or icy conditions.
spell_list
page_no377
document__license_urlhttp://open5e.com/legal
document__slugtob
document__titleTome of Beasts
document__urlhttps://koboldpress.com/kpstore/product/tome-of-beasts-for-5th-edition-print/
Find the complete stats on: Open5e
Tome of Beasts, page no. 377